It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
Create stunning descriptive sentences about WW2 settings. During this sentence building activity, young writers describe damaged homes, a pier and a pavilion. You could quickly edit the images and the word banks to match landmarks in your local area. We went on to use the sentences we created in stories set during WW2. Enjoy!
*In this resource I have argued against space travel and computer games as I thought it was likely that most of my class would like to take the opposing view for their own writing, later on.
A fully planned and resourced lesson, complete with differentiated activities and a model text.
First, children learn the opening paragraph to the model text ‘Computer games are harmful to children’. This should be quick and easy to learn – add a few actions if you wish. Use the PowerPoint or a text map to support.
Then, take a quick look at how the text has been changed to the subject of space travel.
What has changed? What has stayed the same?
Briefly explore the idea that, in persuasive writing, if you can write one opening paragraph, you can write hundreds. It is simply:
• Introduce the subject of the debate
• Introduce which side you are on
• State that you have many strong arguments
Next, move on to looking at the how the first argument is structured. Again, it follows a pattern:
• Topic sentence – to introduce the key idea of this particular paragraph
• Facts and opinions
• A rhetorical question
On a flip chart or screen, show how you can use this simple structure to write a paragraph against exploring space on the subject of safety. There is an example of how you could do this on slide 8.
Now the children should be ready to try this structure themselves. During independent time they use the same structure to create their own persuasive paragraphs about space travel.
After this they can organise persuasive paragraphs about anything they choose.
I have had great success with this approach and so have my colleagues. I hope you find it useful too.
Assessment focus
I can use colons to explain and add detail (description: detail)
I can use colon sentences in non-fiction writing
Colons can be used for various purposes (before lists, introducing quotes), but this activity focuses on the use of the colon to separate two main clauses. By playing this dice game, children get plenty of opportunities to practise this skill, whilst finding out about some very creepy creatures.
There is also a version of the activity for learners that need a lot of support, and an explanation of what to do with your high attaining writers.
Enjoy!
This bundle is three KS2 writing resources (or 6 weeks of fully planned and resourced English lessons) exploring the story of ‘Theseus and the Minotaur’. It includes a three week myth writing unit, as a five session newspaper report unit and a five session poetry and book making unit.
There are lots of resources already available for expanded noun phrases, but none that really challenge children to develop their vocabulary and make really adventurous or precise choices.
This dice activity encourages children to try out new word choices from extensive word banks, and it is fully differentiated into three versions. In its simplest form, children add adjectives and pairs of adjectives to noun phrases. In its most challenging form, children may have to add two compound adjectives and a preposition phrase - this can result in some wonderfully descriptive sentences.
It all depends on the roll of a dice. Of course, teachers that love using my games will have guessed that already! Try it with your class and then ask them to apply the skill in their next composition.
Fully editable so that you can easily adapt it to the unit you are working on by changing the single clause sentences that the children will be developing.
*The main version here works well with myth, legend and adventure, but I have added a sci-fi version to show how it can be adapted for use with any fiction.
I couldn't find much out there on KS2 noun phrases. Lots of stuff for KS1, but I feel it still needs pushing in KS2. On top of that, I couldn't find any decent short texts for sci-fi writing...
So here is a very exciting - but also brief - sci-fi text. Children have to expand the noun phrases. There are 6 suggested ways they can expand nouns and a detailed word bank to support them.
The text could also be used as a model for writing - it would be easy to play with it create something entirely new.
Worked for my class.
From Year 2 onwards children are expected to understand and compose statements, commands and questions as part of their understanding of grammar and punctuation.
Bring this dry subject matter to life by playing 'Mission Control'. Why should a fun games-based approach only be used in mathematics?
This resource has everything you need:
full lesson plan with differentiation;
PowerPoint to support direct teaching;
fully resourced game.
Just add 1-6 die and you are ready for blast off. 10...9...8...7...
Children are expected to capitalise proper nouns from Year 1 onwards, but many children in Key Stage 2 find this tricky to remember. Often, children do not understand the difference between common and proper nouns.
This lesson, complete with presentation and an dice game, will give children experience of using a wide variety of proper nouns, from book titles to shop names.
Classes about to undertake the Y6 Grammar Test would find this a useful refresher on common and proper nouns.
Make missing capital letters a thing of the past by playing: ‘How many capital letters?’
Teach children the important skill of organisation within a paragraph. Essential for non-fiction writing. This bundle is suitable for information writing, persuasive and biography writing.
Everything you need to get your KS2/KS3 class using the language of argument, persuasion, discussion or debate. This set of resources includes games to develop vocabulary and resources that lead to extended writing. You'll love these - I use them often in year 5 and year 6!
Adverbs are one of the trickier word classes, so let's start off with the basics and learn in a playful way.
From Year 3 onwards, children are expected to understand the term 'adverb' and use adverbs in sentences. From Year 4 onwards, children are expected to be able to open sentences with adverbs.
In this fully resourced lesson (including lots of engaging activities), complete with lesson plan, presentation and a lively dice game, children will learn to understand the term 'adverb' as well as exploring some of the functions of adverbs. They will also have plenty of opportunities to use adverbs in sentences orally - though if desired, they could record their learning as well.
There is also more challenging task for your talented writers and I have included the game cards so that you can edit them to match your class text.
This lesson would also be an ideal revision tool for the Year 6 Grammar Test.
You are buying four resources here. They could be used in this order:
1. A scavenger hunt activity - active start to the lesson
Cut up the word bank provided and stick the cards around the room, or simply leave the word bank out on tables. Children need to hunt for words that match plural rules. Finally, children apply the rule and change the singular noun into its plural form.
2. Extension tasks (in orange) for those that finish quickly.
3. A PowerPoint that goes over the rules from the scavenger hunt. Clear up any misconceptions before moving on to the next activity...
4. A fun dice game for exploring 6 of the most common rules for changing singular nouns into plural nouns. The first one to fill their solar system with plural nouns wins!
It has a space theme ('Plural Planets'), but I have included an editable version of the gameboard so that you can easily change the theme to match your class topic. Enjoy!
*I have added a' Vikings' themed gameboard to show how the game can be adapted to different writing topics.
Assessment focus
I can use a wide variety of sentences and conjunctions in my writing
Explanation
Some of us are great at writing long descriptive sentences, whilst others are superb at short and shocking ones. We don’t always remember to use a wide variety of sentence types throughout our writing. It is far more enjoyable to read a story packed with questions, exclamations, complex sentences and speech sentences than a story that sticks to one or two of these.
Have you ever wanted to write a story without doing any planning or preparation? Well, now’s your chance!
A simple presentation about active and passive sentences, with some key questions. It leads into a board game that could be used for independent work, in pairs. The game could be recorded in written sentences or simply to used to orally practise active and passive.
Assessment focus
I can compose simple and compound sentences.
Explanation
This is two versions of the same game. By rolling dice and flipping cards, children construct their own simple and compound sentences. The second version has lots of silent letters words as this was a spelling focus in my class.
It is an effective way of making sure that children are secure with these basic - yet important - sentence structures.
This is a whole lesson about the spelling patterns able and ible.
It includes 2 short quizzes, making up new words and a fun writing activity that encourages children to apply their understanding, using a tried and tested word bank and a fun (persuasive) context.
Great for spelling and sentence work.
I can use a colon to introduce a list (when the clause before the list is independent)
This fun dice game gives children lots of opportunities to use a colon to introduce a list.
I have included three versions of the game, to ensure that all learners are included and challenged appropriately.
On track version: In pairs, use the on track dice guide. As players progress in the game, they must shade one colon on their game board for every item (or noun phrase) they include in each list. The first player to reach the finish is the winner.
Support version: In pairs, children use the support dice guide. During each round both players create a list sentence, using the opening clause on the dice guide, and a list of noun phrases. There are visual prompts on the dice guide to support writers with ideas.
Challenge version: Use the ‘on track’ dice guide, but ask the children to experiment with lists made up of expanded noun phrases that include commas, wherever possible. They can try using semi-colons to separate the items in each list.
Example of a sentence that could be created by playing this dice game at challenge level:
To create her magic potion she needed the following: wild mushrooms, from the lower field; oak bark, from the oldest tree in Western Wood; three long, white feathers and a twist of fresh sap, not more than a day old.
Your class will soon get the hang of colons to introduce lists if you play this for a session.
Two engaging dice games exploring two different functions of colons (lists and explaining the previous clause). Better than worksheets!
I have also included a two useful resources about dashes too.
Word and PDF both included
Assessment focus
I can build solid sentences
Explanation
We teach a lot of grammar in primary schools, but many children still struggle to see how it all fits together. There are plenty of children in upper KS2 who cannot compose grammatically correct sentences. Whilst it is true to say that reading, story-telling and listening to stories are the best ways to build awareness of sentences, it may also be helpful to give children some basic sentence patterns to use. If children can internalise these basic patterns, they may be able to use them in infinite different ways. Ultimately, we hope that children feel confident enough to move away from the patterns we give them and onto creating patterns of their own.
Who is this for?
On Track (ARE)
The ‘4 brick’ version of this activity is for writers who could be at age related expectation if they could create grammatically correct extended sentences.
Support
There is also very simple ‘3 brick’ version of the activity for learners who are not able to write in simple ‘one clause’ sentences.
Going deeper
Children who are already confident at writing in accurate sentences can try the ‘Follow the dice’ activity (included). These learners will focus on using sentence variety.